Special Equipment. Corzak carries the Axe of Calamity (as Rakdos Riteknife, but a greataxe instead) and an iron horn of valhalla. The Axe of Calamity holds three souls, and deals an extra 7 (3d4) netrotic damage per hit (included in his statistics).
Reckless: At the start of its turn, Corzak the Mad can gain advantage on all melee weapon Attack Rolls during that turn, but Attack Rolls against him have advantage until the start of his next turn.
Mindless Rage. While in a rage, Corzak can't be charmed or frightened.
Unarmored defense. Corzak adds his constitution modifier to his armor class while unarmored.
Multiattack. Corzak makes three attacks: two with the Axe of Calamity and one with his bite.
Axe of Calamity. Melee Weapon Attack: +10 to hit, reach 5 ft., 1 target. Hit: 12 (1d12 + 6) slashing damage, plus 7 (3d4) necrotic damage.
Bite. melee Weapon Attack: +9 to hit, range 5 ft., 1 target. Hit: 8 (1d6 +5) piercing damage.
Corrupted Fire Breath (Recharge 5-6). Corzak exhales black-tinged fire in a 15-foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking 14 (4d6) fire damage and 10 (3d6) necrotic damage on a failed save, or half as much damage on a successful one.
He has advantage on Strength checks and Strength saving throws.
He deals an extra 3 damage when he hits a target with a melee weapon attack.
He has resistance to bludgeoning, piercing, and slashing damage.
He can make one extra weapon attack as a bonus action.
When Corzak's rage ends, he gains one level of exhaustion.
Retributive strike. When Corzak is hit by a melee attack, he may make one weapon attack.
Description
A crimson-scaled draconic warrior emerges from the wilderness, but something is visibly amiss with him. His jaws drip a sickly black fluid, his eyes are like marbles of darkness, and the axe he wields is stained with the blood of countless victims. He looses a fearsome roar before he rushes into battle.
Comments