Tiny Beast, Unaligned
Armor Class 12 Natural armor
Hit Points 1 (1d4 - 1)
Speed 60 ft., Swim 25 ft., Walk 5 ft.
STR
5 (-3)
DEX
15 (+2)
CON
8 (-1)
INT
2 (-4)
WIS
12 (+1)
CHA
6 (-2)
Skills Perception +4, Stealth +4
Damage Resistances Cold
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Hold Breath. While in the water, the cormorant can hold its breath for 15 minutes.

Underwater Camouflage. The cormorant has advantage on Dexterity (Stealth) checks made while underwater.

Keen Sight. The cormorant has advantage on Wisdom (Perception) checks that rely on sight.

Actions

Dive. The bird dives into water as you direct, to depths up to 10 meters (32 ft). The bird can also swim underwater. 

Deep Dive (Recharges after Short or Long Rest). The bird dives into water as you direct, to depths up to 45 meters (150ft). The bird can also swim underwater.

Fishing. Cormorants are diving birds and can be trained to fish on command. An animal trained for fishing knows the following tricks: attack, come, dive, down, fetch, and seek. 

Swim. The bird enters water and swims as you direct or in the pursuit of accomplishing another trick. 

 

Description

Cormorants are medium-to-large birds, with body weight in the range of 0.35–5 kilograms (0.77–11.02 lb) and wing span of 45–100 centimeters (18–39 in). The majority of species have dark feathers, and their bill is long, thin, and hooked. Their feet have webbing between all four toes.

All species are fish-eaters, catching prey by diving from above the surface. They are excellent divers, and once underwater propel themselves with their feet with help from their short, muscular wings; some cormorant species have been found to dive as deep as 45 meters (150 ft). They have relatively short wings due to their need for economical movement underwater, and consequently have the highest flight costs of any flying bird.

Among the adaptations to help them hunt underwater are:

  • A double layer of feathers, with the inner layer providing insulation and the external layer getting waterlogged to sink and dive more effectively
  • Plugged nostrils (meaning they have no sense of smell)
  • Solid bones and feather adaptations to render them less buoyant
  • Remarkable vision, especially underwater, with the ability to focus and see clearly on something as close as 3 1/2 inches from the eye

Previous Versions

Name Date Modified Views Adds Version Actions
5/31/2021 8:42:40 PM
9
0
--
Coming Soon

Monster Tags: beast companion

Habitat: Coastal

gothheck

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