Chaotic Attack. On an exact AC strike on an attack role, the additional poison damage turns into healing damage (DC 15 Constitution save for half 3d6 healing)
Chaos Sight. Magical darkness doesn't impede the Bringer's darkvision.
Magic Resistance. The Chaos Bringer has advantage on saving throws against spells and other magical effects.
Innate Spellcasting. The Chaos Bringer's spellcasting ability is Wisdom (spell Attack +8) They can innately cast the following spells, requiring only verbal components:
At-Will: Chaos Bolt. (At 3rd Level (3d6))
Multiattack. The Chaos Bringer makes two claw attacks or 1 Chaos Bolt
Claw . Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 3) slashing damage, and the target must make a DC 15 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one.
Chaos Bolt. Chaos Bolt
Description
Winged, faceless, creature with razor sharp claws that will fiercely protect the Core Tablet.
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