Amphibeous. the chimera can breathe air and water.
Multiattack. The chimera makes three attacks: one with its bite, one with its tentacles, and one with its stinger. When its tongue is available, it can use the tongue in place of its bite or tentacle.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Tentacles. Melee Weapon Attack: +7 to hit, reach 20 ft., one target. Hit: 10 (1d12 + 4) bludgeoning damage and the target is grappled and restrained.
Stinger. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage + 3 (1d6)
Tongue (Recharge 5–6). The dfrog head attacks a creature within 50 feet of the chimera. the creature must make a DC 15 Dexterity saving throw, or be pulled into the frog head's mouth, grappled and restrained.
Description
this chimera is a vile combination of frog, wasp and octopus, and features the heads of all three of those creatures, plus the body of a frog, the stinger of the wasp, on a sineous tail, and the tentacles of an octopus in place of It likes to emerge from the water, grab its prey with its tongue, and if there are more than one, its tentacles as well, before finishing them off with frog head bites and wasp stings. these chimeras are most favored of Demogorgon, Demon Lord of madness and creator of all chimeras.
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