Call. When Distressed or in danger, the black flamingo can issue a call that sounds like a discordant trumpet. This sound can be deafening to those in the immediate vicinity if multiple creatures call together; all within 30 feet of any calling bird when it makes it does so must make a DC 13 Constitution save or be deafened for 3 rounds.
Keen Sight. The black flamingo has advantage on Wisdom (Perception) checks that rely on sight.
Pack Tactics. The black flamingo has advantage on an attack roll against a creature if at least one of the black flamingo's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multi-attack. The Black Flamingo may make up to 3 peck attacks or one peck and one bite attack per turn.
Peck. Melee Weapon Attack: +2 to hit, reach 5ft. Hit: 1 point bludgeoning damage.
Bite. Melee Weapon Attack: +2 to hit, reach 5ft. Hit: 1d4 points bludgeoning damage.
Combination Kick. The Black Flamingo may forgo its movement to fly 5ft vertically and make 1d4 kicks against a target in range. Melee Weapon Attack: +2 to hit, reach 5ft. Hit: 1 point bludgeoning damage, 1 point poison damage.
Description
This black feathered wading bird finds its home in poisoned or diseased swamps and bogs. With long legs and necks, the flamingo is a carnivorous creature that feeds on creatures below the waters surface, but are prone to swarm larger creatures.
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