Lethal Shot. When the gunslinger critically hits a beast or humanoid with a ranged attack using its pistol, it adds 1d10 to the extra damage of the critical hit.
Quick Draw. The gunslinger has advantage on initiative rolls. On its first turn in each combat, the gunslinger has advantage on weapon attacks made against any creature that hasn't taken a turn yet.
Multiattack. The gunslinger makes two attacks with its pistol.
Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage.
Pistol. Ranged Weapon Attack: +5 to hit, range 30/90 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Description
Gunslingers are wanderers of desolate places that are always ready to draw their pistols the moment that danger appears. Some are outlaws acting as heroic guns-for-hire, while others are just bandits with guns.
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