Medium Beast, Unaligned
Armor Class 16 (natural armor)
Hit Points 20 (5d6 + 4)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
15 (+2)
INT
1 (-5)
WIS
9 (-1)
CHA
12 (+1)
Saving Throws DEX +4
Damage Resistances Fire
Senses Darkvision 60 ft., Passive Perception 9
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Illumination. The beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Actions

Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Steam Burst (recharge 6). The beetle expels a 15-foot cone of scalding steam. Each creature in that area must succeed on a DC 12 Dexterity saving throw, taking 5 (2d4) fire damage, or on a failed save half as much damage on a successful one. Being underwater doesn't grant resistance against this damage.

boiling surge. ranged Weapon Attack: The beetle shoots a stream of boiling water out of its abdomen +6 to hit, reach 30 ft., one target. Hit: 6 (1d8 + 2) fier damage.

Description

A giant beetle with glowing glands that give off light these beetle store water in special sakes on there cheeks witch is then set to a boil due to there high internal body heat. They have a hose like appendage that comes out of there abdomen that can shoot this water at high speeds. many people love this beetle for its meat witch can only be served warm. These beetles are most commonly found underground and in dark forests.

Monster Tags: Misc Creature

Habitat: Underdark

anchovy7

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