Medium Celestial, Lawful Good
Armor Class 17 Mithril Breastplate Barding, Torque of the Gods
Hit Points 64 (8d8 + 16)
Speed 40 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws CON +5, WIS +5
Skills Insight +5, Perception +5
Damage Resistances Necrotic, Radiant
Condition Immunities Charmed, Exhaustion, Frightened
Senses Darkvision, Passive Perception 15
Languages Celestial, Common Common. Celestial
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Smell. The mastiff has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Bonding. The Celestial War Dog can magically bond with one creature it can see within 60 feet of it. The bonding process requires 10 minutes of observing or sensing the creature it wishes to bond with. The bond lasts until the Celestial War Dog bonds with a different creature or until the bonded creature dies. This bond has the following effects:

  • The Celestial War Dog and the bonded creature can communicate telepathically with each other at a distance of up to 120 feet.
  • The Celestial War Dog can sense the direction and distance to the bonded creature if they’re on the same plane of existence.
  • As an action, the Celestial War Dog or the bonded creature can sense what the other sees and hears, during which time it loses its own sight and hearing. This effect lasts until the start of its next turn.

Magic Resistance. The Celestial War Dog has advantage on saving throws against spells and other magical effects. 

Golden Torque of Tyr.  The Torque of the Gods is a magical golden neck ring worn for protection. The torque, when worn, is equivalent to a +1 ring of protection.  A Torque of the God Tyr also increases the wearer's striking and damage potential in combat by making the wear's attacks magical. 

 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 3) magical piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Description

These hounds, which were up to twice the size of wild dogs, grew up to be about 6 ft (1.8 m) long. Canines with great senses of hearing and scent, as well as combat prowess, such as huge mastiffs or wolfhounds were considered to be war dogs. Dogs of such ability were not common but could be found to live in most environments. Such hounds were known to wear armor, which was often spiked all over.

Unlike almost all other canines, they were not found in packs. War dogs could survive alone, or take the company of their masters, who may also have owned other war dogs.

Extremely loyal to their masters, they are fierce and dangerous in combat. To assist in their fighting, their owners usually equipped them with spiked collars and various armor.

Celestial War Dogs are war dogs which are companions of celestial's guardians, and their loyal follower. The god Tyr might send a Celestial War Dog as a representative to a mortal deserving of his favor. 

The Celestial War Dog's alignment is the same as the God it represents.

Celestial War Dogs have breastplate barding and wear a Torque of the Gods. The Torque confers a +1 protection to AC and Saving Throws, plus an additional minor benefit base on the God the Celestial War Dog serves. In this Example the God Tyr confer Magic Weapon. 

Monster Tags: Misc Creature

Habitat: ForestHillUrban

Zayu01

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