Medium Humanoid (Orc), Chaotic Evil
Armor Class 18 (plate)
Hit Points 54 (7d8 + 20)
Speed 35 ft.
STR
18 (+4)
DEX
16 (+3)
CON
18 (+4)
INT
12 (+1)
WIS
11 (+0)
CHA
12 (+1)
Saving Throws CON +6
Skills Intimidation +5, Perception +1, Survival +2
Damage Resistances Fire
Senses Darkvision 60 ft., Passive Perception 10
Languages Common, Orc
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Aggressive. As a bonus action, the orog can move up to its speed toward a hostile creature that it can see.

Unerring Tracker. As a bonus action, this creature magically creates a psychic link with one creature it can see. For the next hour, as a bonus action this creature learns the current distance and direction to the target if it is on the same plane of existence. The link ends if this creature is incapacitated or if it uses this ability on a different target.

Innate Spellcasting (2/per day). Hunter’s Mark

Actions

Multiattack. The orog makes two greataxe, or Heavy Crossbow attack

Greataxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (1d12 + 4) slashing damage.

Heavy Crossbow. Ranged Weapon Attack: +6 to hit, range 100/400 ft., one target. Hit: 7 (1d10 + 4) piercing damage.

Monster Tags: Orc

Habitat: ForestHillMountainUnderdark

DJake

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