Huge Plant, Neutral Evil
Armor Class 9
Hit Points 60 (8d12 + 8)
Speed 30 ft.
STR
18 (+4)
DEX
9 (-1)
CON
12 (+1)
INT
8 (-1)
WIS
7 (-2)
CHA
8 (-1)
Condition Immunities Blinded
Senses Blindsight 60, Passive Perception 8
Languages Common which it can only understand audibly.
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Banana Anatomy. The Banana Beast is made of bananas. Whenever it takes damage that brings it 10 HP (in increments) below it's maximum health, it leaves a trail of broken banana peels in it's space. Whenever a creature uses it's walking speed to enter the banana splatter for the first time on it's turn it must succeed on a DC 13 Dexterity Saving Throw or fall prone.

Actions

Banana Barrage. The Banana Beast makes two Banana Cascade attacks.

Banana Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 15 (2d10 + 4) bludgeoning damage. 

Banana Cascade. Ranged Weapon Attack: +1 to hit, range 30/90 ft., 2 targets. Hit: 6 (2d6 - 1) bludgeoning damage. Targets must be within 10 feet of each other. If a target is hit twice with this attack in one round it is buried in a small pile of bananas and is knocked prone.

Description

A Banana Beast is a massive cluster of banana bunches that stand imposingly high in a roughly humanoid form with no other distinguishable features aside from it's perpetually shifting banana matter. 

Banana Beasts are most commonly sprouted from cursed or magically infected banana trees that grow into deformed twisted shapes, sprouting a ridiculous amount of extra banana bunches until it matures, then, it awakens and splits from it's roots to rise as a hulking, bipedal banana monstrosity. 
Many Banana Beasts are thus the result of a Gulthias Tree's corruption in areas with tropical flora. 

Monster Tags: monstrosity

Habitat: ForestSwamp

Sphiltic

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