Medium Humanoid (Angel), Any Alignment
Armor Class 15 (chain shirt)
Hit Points 26 (4d8 + 8)
Speed 30 ft., fly 30 ft. (Radiant soul activated)
STR
15 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
13 (+1)
CHA
14 (+2)
Skills Athletics +4, Insight +3, Religion +2
Damage Resistances Necrotic, Radiant
Senses Darkvision 60 ft., Passive Perception 11
Languages Celestial, Common
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Healing Touch (Recharges long rest). the Aasimar Protector can heal one creature 5 hit points.  

Innate spellcasting. the Aasiamr Protector uses Cha. as its spellcasting modifier DC 12, Spell attack +4

At Will. light

Actions

Longsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) or 8 (1d102) with both hands slashing damage. plus 5 radiant damage on a hit with Radiant Soul. 

Radiant Soul (Recharges after a Short or Long Rest). As an action, the Protector takes on a more angelic form for 1 minute or until it dies. The Protector deals an extra 5 radiant damage on their first hit. and gain a flying speed equal to their walking speed. 

Description

Aasimars whether man or women have been tasked sometimes or born to the powers of the divine and of the celestial realm. Those who are Aasimar's might see that of a protector who wishes to save their friends, and at times spare their enemies. These Aasimar have holy light and divine wings and halo's which help to illuminate those lost in the darkness. however, that doesn't mean an Aasimar is incorruptible as some do fall to darkness.  

Monster Tags: NPCAngelhumanoid

Habitat: GrasslandUrban

LionSoul378

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