Aura Of The Sentinel. When Alea is conscious, all friendly creatures in a 10 foot radius gain a +3 to all saving throws, a +3 to their initiative and is immune to the frightened condition.
Spellcasting. Alea casts one of the following spells, using Charisma as her spellcasting ability (spell save DC 14). Alea has the following Paladin spells prepared:
At will: detect magic, detect thoughts, message
1st level (4 slots): protection from evil and good, shield of faith, thunderous smite, wrathful smite
2nd level (3 slots): lesser restoration, magic weapon, protection from poison
3rd level (3 slots): blinding smite, dispel magic, remove curse
Divine Smite. When Alea hits a creature with a melee weapon attack, she can expend one spell slot to deal radiant damage to the target, in addition to the weapon’s damage. The extra damage is 2d8 for a 1st-level spell slot, plus 1d8 for each spell level higher than 1st.
Multiattack. Alea attacks twice with her Silver Longsword.
Silver Greatsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage, plus 4 (1d8) radiant damage.
Cleansing Touch (3/Day). Alea can end the effect of one spell on herself or one willing creature.
Purge The Befouled. (1/Short Rest). Alea gains advantage on attack rolls against Undead creatures for 1 minute.
Bonus Action Spellcasting.
1st level: shield of faith, thunderous smite, wrathful smite
2nd level: magic weapon
3rd level: blinding smite
Comments