Brave and loyal. The ranger has advantage on saving throws against being frightened. When within 10 ft. of an ally they are immune to this condition.
Wildland experts. The ranger can always find food in any natural environment.
Watchers in the shadows. The ranger can always find a place to hide in a natural environment and deals an extra dice worth's of damage when making a sneak attack.
Ranger cowl. The ranger has advantage on all stealth rolls made in a natural environment.
Multiattack. The ranger makes two attacks. (Weapon tier 2)
Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 3) piercing damage.
Ranger Longbow. Ranged Weapon Attack: +5 to hit, range 120/400 ft., one target. Hit: 5 (1d10 + 5) piercing damage.
Ranger cowl. The ranger may attempt to hide.
Description
Experts in scouting tactics, rangers find themselves at home in the most isolated and dangerous of environments. They are well versed in the art of stealth and camouflage.
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