Keen Hearing and Smell. The black dog has advantage on Wisdom (perception) checks that rely on hearing or smell.
Pack Tactics. The hound has advantage on an melee attack rolls against a creature if at least one of the hound's allies is within 5 feet of the creature and the ally isn't incapacitated.
Multiattack. The black dog can use the claw attack twice in a single turn.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d8 + 1) piercing damage and an additional 3 (1d6) poison damage
Claw. Melee Weapon Attack: +3 to hit, range 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Poison Breath. The black dog exhales a cloud of toxic fumes in a 15 ft. cone that persist for 3 rounds or until dispersed. Creatures must make a DC 15 constitution saving throw and take 11(3d6) poison damage on a failed save or half damage on a successful save. Creatures take damage any time they enter the toxic cloud or end their turn within the cloud.
Necrotic Form. The black dog can change it's form between a solid form and a gaseous cloud. While in a gaseous form the black dog can not use its bite or claw attacks. While gaseous the black dog gains immune to physical attacks, resistant to magical attacks, and vulnerable to fire damage. While in gaseous form the black dog can occupy the same space as another creature dealing the effects of the poison breath attack.
Description
The black dog resembles a hideous and decayed corpse of a hound. The dog has foul rotten smelling breath and sharp fangs with sickly pale eyes. The hound is capable of shifting it's form into a noxious cloud of poisonous fumes. These hounds are lower level devils working either as loyal servants to more powerful demons or within their own packs following a powerful pack leader. The black dog aggressively defends their masters while constantly working to increase their own power by either devouring or enslaving other creatures to grow into a more powerful devil themselves.
Comments