Medium Construct, Neutral
Armor Class 18 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
11 (+0)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
8 (-1)
Skills Athletics +5, Perception +4
Damage Immunities Poison, Psychic
Senses Blindsight 60 ft, Passive Perception 6
Languages All (clockwork warriors speak and understand every possible language of the multiverse)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Self Destruct. When the clockwork warrior is reduced to 0 hit points, it explodes, and any creature within 10 feet of it must make a DC 13 Dexterity saving throw. On a failed save, the creature takes 14 (4d6) fire damage. On a success, the creature takes half as much damage.

 

Actions

Multiattack. The clockwork warrior makes two melee attacks.

Spear. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Rafael_M_

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