Small Beast, Unaligned
Armor Class 10 Natural
Hit Points 5 (1d8 + 1)
Speed 10 ft., Fly 50 ft.
STR
7 (-2)
DEX
10 (+0)
CON
13 (+1)
INT
2 (-4)
WIS
12 (+1)
CHA
4 (-3)
Skills Perception +3
Senses Passive Perception 13
Languages --
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Keen Sight and Smell. The Currygull has advantage on Wisdom (Perception) checks that rely on sight or smell.

Pack Tactics. The Currygull has advantage on an attack roll against a creature if at least one of the Currygull’s allies is within 5 feet of the creature and the ally isn't incapacitated

Actions

Beak. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Curry Weapon. Ranged weapon attack, range 10ft, DC 10, target becomes blinded by curry breath until the start of the next round

Monster Tags: Misc Creature

Habitat: DesertGrasslandHill

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