Gargantuan Swarm of Large aberrations, Chaotic Evil
Armor Class 55 natural armor
Hit Points 500 (100d10 + 10)
Speed 70 ft.
STR
20 (+5)
DEX
20 (+5)
CON
20 (+5)
INT
20 (+5)
WIS
20 (+5)
CHA
20 (+5)
Saving Throws STR +14
Damage Resistances All
Condition Immunities Blinded, Charmed, Grappled, Paralyzed, Petrified, Poisoned
Senses Unknown, Passive Perception 5
Languages All
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Special Trait Name. Enter the description for your special trait.

 

Actions

ram runs head first at 100 ft running deals 10d10 damage

call yells and summons 1d4 wearbulls

 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

 

 

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

what looks like a bull with human legs and is very tall

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Mountain

lagzthewarhero

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