Armor Class
15
Hit Points
52
(7d8 + 21)
Speed
10 ft., fly 50 ft.
STR
6
(-2)
DEX
14
(+2)
CON
16
(+3)
INT
3
(-4)
WIS
12
(+1)
CHA
6
(-2)
Skills
Perception +5
Damage Resistances
Bludgeoning, Fire, Piercing, Radiant, Slashing
Damage Immunities
Force, Poison, Psychic
Condition Immunities
Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Stunned
Senses
Passive Perception 15
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny raven. The swarm can't regain hit points or gain temporary hit points.
Actions
Fire Storm
All creatures within 25 ft of the swarm must make a dc 13 dex save or take 2d6 fire damage or half as much on a succesful save.
Comments