Small Celestial, Neutral
Armor Class 12
Hit Points 7 (2d6)
Speed 10 ft., Fly 60 ft.
STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
3 (-4)
WIS
14 (+2)
CHA
5 (-3)
Skills Perception +4
Damage Resistances Cold, Necrotic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 14
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Sight. The blood raven has advantage on Wisdom (Perception) checks that rely on sight.

Mimicry. The blood raven can mimic simple sounds it has heard, such as a person whispering, a baby crying, or an animal chittering. A creature that hears the sounds can tell they are imitations with a successful DC 10 Wisdom (Insight) check.

Pack Tactics. The blood raven has advantage on an attack roll against a creature if at least one of the blood raven's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Description

Messengers of the Raven Queen, these creatures serve as familiars to some of her warlocks.

Monster Tags: Misc Creature

Habitat: ArcticCoastalForestGrasslandHillMountain

mcstinson

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