Armor Class
18
(natural armor)
Hit Points
127
(15d10 + 45)
Speed
80 ft.
STR
19
(+4)
DEX
14
(+2)
CON
17
(+3)
INT
12
(+1)
WIS
11
(+0)
CHA
15
(+2)
Saving Throws
DEX +5, CON +6, WIS +3, CHA +5
Skills
Perception +6, Stealth +5
Damage Immunities
Psychic
Condition Immunities
Stunned
Senses
Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages
Common, Draconic
Challenge
7 (2,900 XP)
Proficiency Bonus
+3
Traits
aberrant blood
the dragon is both and Aberration and dragon.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 15 (2d10 + 4) piercing damage plus 4 (1d8) Psychic damage.
Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Mind Blast Breath (Recharge 5–6). The dragon releases destructive thoughts in a 30-foot cone. Each creature in that line must make a DC 14 Wisdom saving throw, taking 49 (11d8) Psychic damage on a failed save, or half as much damage on a successful one.Each creature that failed the save by 5 or more becomes stunned until the end of their next turn.
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