Armor Class
15
(chain shirt)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
14
(+2)
CON
12
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Perception +2
Senses
Passive Perception 12
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Actions
Arquebus. Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 8 (2d6 + 2) piercing damage. Once fired, the weapon requires 2 actions to reload.
Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.
Description
Arquebusiers are guards armed and soldiers who have been armed with powerful, if somewhat crude, firearms. Due to the expensive nature of their weapons, most arquebusiers are found in the armies of powerful nations, although particularly rich merchants or nobles might count a number of arquebusiers amongst the ranks of their personal guards.
The average arquebusier is most effective when at their enemies from behind a staunch line of spears.
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