Corrupted spellcaster
Spellcasting. The Corrupt Humanoid is a 3rd-level spellcaster. Its spellcasting ability is charisma (spell save DC 8, +3 to hit with spell attacks). The Corrupted humanoid has following Warlock spells prepared:
Cantrips (at will): Eldritch Blast, Frostbite.
1st level (4 slots): comprehend languages, witch bolt.
Corrupt once every 2 days, the Corrupted Humanoid can touch someone and make them a Corrupted Humanoid as well.
Ooze Arm-Blade Melee Weapon Attack: +3 to hit, reach 5 ft., 1 target. Hit: 7 (2d4 + 1) slashing damage.
Ooze Bolts RangedWeapon Attack: +3 to hit, range 5/15 ft., 1 target. Hit: 6 (1d8 + 2) piercing damage.
None
Ooze Shield As a reaction, the Corrupt Humanoid can transform its arm into a shield giving it +3 armor class.
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Lair and Lair Actions
The Corrupt Humanoid usually will live in enchanted caves or the underdark.
Lair Actions
On initiative count 16 (losing initiative ties), the Corrupt Humanoid takes a lair action to cause one of the following effects; the Corrupt Humanoid can’t use the same effect two rounds in a row:
- The Corrupt Humanoid can heal every 1 in-game hour
- The Corrupt Humanoid can cast the spell, Meld With Stone
Regional Effects
None
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