Dark Devotion. Arduan has advantage on saving throws against being charmed or frightened.
Innate Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). Arduan knows the following spells:
At will: Sacred Flame, Command, Frostbite
2/day: Hellish Rebuke, Guiding Bolt, shield of faith
1/day: Misty Step, Hold Person, Darkness
Multiattack. Arduan makes two melee attacks.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.
Cantrip - (Once per round).
Arduan casts a cantrip.
Shadow Leap.
Arduan takes the dash action. When she moves her shadow stays at the start of the dash, and a new shadow slowly appears again around her. If Arduan has already left a shadow behind, Arduan may instead destroy that shadow and teleport to it's location, leaving a shadow where she teleported from. If a new shadow would be created and there are already two shadows, a shadow of Arduan's choice dissipates. Shadows have 10 AC, 1 hit point and are considered prone.
Chaotic Intimidation (Cost 2 Actions).
Arduan's unstable behavior intimidates the people around them. All creatures within a 5ft radius must make a 12DC Wisdom saving throw or be frightened of Arduan until the end of their next turn.
Description
Arduan has gone insane over the years, tormented by her curse. She was pitied by the god of chaos and given powers that let her extract her revenge, and more. Now she is a slave to her whims and scattered thoughts.
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