Huge Fiend (Demon), Chaotic Evil
Armor Class 21 (natural armor)
Hit Points 420 (28d12 + 224)
Speed 40 ft.
STR
30 (+10)
DEX
13 (+1)
CON
27 (+8)
INT
12 (+1)
WIS
18 (+4)
CHA
21 (+5)
Skills Perception +12
Damage Resistances Cold, Fire, Lightning
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned
Senses Truesight 120 ft., Passive Perception 22
Languages All, Telepathy 120ft.
Challenge 26 (90,000 XP)
Proficiency Bonus +8
Traits

Legendary Resistance (3/day). If Brogo fails a saving throw, he can choose to succeed instead.

Magic resistance. Brogo has advantage on saving throws against spells and other magical effects.

Magic Weapons. Brogo's weapon attacks are magical.

Reckless. At the start of his turn, Brogo can gain advantage an all melee weapon attack rolls during that turn, but attack rolls against him have advantage until the start of his next turn.

Actions

Multiattack. Brogo makes two attacks: one with his mace and one with his morning star.

Mace. Melee Weapon Attack: +18 to hit, reach 15 ft., 1 target. Hit: 43 (6d10 + 10) bludgeoning damage. 

Morning star. Melee Weapon Attack: +18 to hit, reach 15 ft., 1 target. Hit: 32 (5d8 + 10) bludgeoning damage. 

 

Legendary Actions

Brogo can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creater's turn. Brogo regains spent legendary actions at the start of his turn.

Morning Star Attack. Brogo attacks with his morning star.

Mace Attack (Costs 2 Actions). Brogo makes an attack with his mace.

mopoo

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