Keen Hearing and Smell: This dog has advantage on Perception checks that rely on hearing or smell.
Lightly Armored: Proficient with Light Armor.
Dungeon Delver: You have advantage on Wisdom (Perception) and Intelligence (Investigation) checks made to detect the presence of secret doors. You have advantage on saving throws made to avoid or resist traps. You have resistance to the damage dealt by traps. You can search for traps while traveling at a normal pace, instead of only at a slow pace.
Advanced Jump: Long Jump distance equals twice your Dexterity Score plus your Strength Score in feet. High Jump height equals half your Dexterity Score rounded up in feet.
Energizer: Gains all benefits of a Long Rest (except for spells) with only a short rest.
Artic Weakness: Disadvantage on all Rain, Heavy Rain, Freezing Cold, Snow, and Blizzard Saving Throws. Vulnerable to Cold Damage.
Bite: Melee Weapon Attack: +0 (STR + Prof.) to hit. Reach 5 ft. Target. Hit: (1d6 - 2 (STR)) piercing damage. If the target is a creature, it must succeed on a DC 8 Strength saving throw or be knocked prone.
Description
Border Collies are highly intelligent and highly trainable, and are superstars at canine activities such as herding, obedience, and agility. Having a job to perform, like agility, herding, or obedience work is key to their happiness. Amiable among friends, they may be reserved with strangers. Their cunning minds, their stealthy crouching and creeping abilities, and their explosive bursts of focused energy make them very tactical companions.
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