Special Trait Name. Can shoot thousands of gallons of propane out of the holes in its shell and then it can ignite the propane with the two rocks on the end of two tails
Action Name. Enter the description for your action.
Action Melee Attack. Can use it to tails to choke things
Action Ranged Attack. Can launch a bolt of energy out of its mouth which can make peoples limbs stop working
Enter the description for how bonus actions work for your monster here.
Reaction Name. Enter the description for your action.
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
A turtle with holes in it shell and two horns and two tails with two rocks on the end which you can use to make sparks.
Also it has impenetrable shell
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.