Small Beast, Neutral
Armor Class 15 15
Hit Points 150 (2d12 + 3)
Speed 95 ft.
STR
13 (+1)
DEX
14 (+2)
CON
14 (+2)
INT
17 (+3)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws CON +5
Skills Nature +0
Damage Vulnerabilities Psychic
Damage Immunities Acid, Bludgeoning, Cold, Lightning, Slashing, Thunder
Condition Immunities Unconscious
Senses Darkvision, Passive Perception 14
Languages Aquan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Special Trait Name. Can shoot thousands of gallons of propane out of the holes in its shell and then it can ignite the propane with the two rocks on the end of two tails

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Can use it to tails to choke things

Action Ranged Attack. Can launch a bolt of energy out of its mouth which can make peoples limbs stop working

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A turtle with holes in it shell and two horns and two tails with two rocks on the end which you can use to make sparks.

Also it has impenetrable shell

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ForestSwamp

LuckyJake