Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage.
Sting (Recharge 5-6). Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one.
Description
Tiny, fast, and strong for its size, a clockwork spider is a must-have for any explorer or engineer worth their salt. From walking up walls to get keys, to carrying out attacks with its deadly bite, clockwork spiders can come in handy for any event.
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