Small Construct, Unaligned
Armor Class 15 natural armour
Hit Points 7 (2d6)
Speed 20 ft., Climb 20 ft.
STR
12 (+1)
DEX
16 (+3)
CON
10 (+0)
INT
1 (-5)
WIS
10 (+0)
CHA
1 (-5)
Senses Passive Perception 10
Languages understands the languages of its creator, but can't speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage. 

Sting (Recharge 5-6). Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. 

Description

Tiny, fast, and strong for its size, a clockwork spider is a must-have for any explorer or engineer worth their salt. From walking up walls to get keys, to carrying out attacks with its deadly bite, clockwork spiders can come in handy for any event.

Aristocrates1688

Comments

Posts Quoted:
Reply
Clear All Quotes