Gargantuan Fiend, Neutral Evil
Armor Class 20 Natural Armor
Hit Points 403 (20d20 + 139)
Speed 30 ft.
STR
28 (+9)
DEX
10 (+0)
CON
26 (+8)
INT
17 (+3)
WIS
16 (+3)
CHA
19 (+4)
Saving Throws STR +16, CON +15, CHA +11
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision, Passive Perception 13
Languages All
Challenge 24 (62,000 XP)
Proficiency Bonus +7
Traits

Pinnacle of Sword Logic : Crota gains a +2 bonus to all rolled actions.

Cantrip : Hive God Flare - Crota fires 3 bolts of Hive Magic-infused lightning at the enemy. (Deals 4d12 lightning, necrotic, and poison damage.)

 Ascendant Hive : Unless Crota is killed in his Throne World, he does not stay dead. When killed outside of his Throne World, he simply reforms within hie Throne World 2-3 days after his initial death.

Actions

Hive Protective Force : Crota can ready his shield for when he is next attacked. (2 turns to ready, concentration based.)

Ascendant Hive Sword Melee Weapon Attack: +16 to hit, reach 7 ft., 1-2 target. Hit: 1 (8d12 + 9) [Slashing, necrotic, and poison] damage.

Bonus Actions

Call of Oryx : If Crota feels it necessary, he will call on his father Oryx, the Taken King, one of the 4 Hive Gods to teleport him far away from his current location. He may do this for faster travel, or to evade a trap he deems as "cowardly."

Reactions

Opportunity Attack

Pinnacle Hive Shield : Grants a shield that protects 1/2 of all damage on the next attack if readied. Will always grant a 6d20 HP recovery.

Legendary Actions

Crota has 3 Legendary Actions per Long Rest

Touch of Darkness (Costs 1 Action) : Crota focuses his energy to form a dark field around 100 ft wide in diameter. In this field, only darkvision creatures can see, and all non-hive creatures must roll a constitution saving throw (DC = 16), or receive 4d10 poison and necrotic damage.

Hive Enclave (Costs 1 Action) : Crota summons a random amount of Hive soldiers from across dimensions to come aid him if necessary. (Roll 1d8 for the amount of Hive summoned, and xd6 for what types. x = the result of the 1d8)

Mythic Actions

1 Mythic Action per long rest.

Dark Revival (Costs 1 Mythic Action). Crota shakes off all damage he has taken and revives himself with full HP, and none of any possible status conditions that were afflicted before initial death.

Description

Crota is a stunningly tall and bulky Hive Knight who is the spawn of Oryx. He governs over a large amount of Hive within the known lands. He is the extinguisher of light, the slayer of heroes, Crota, is the thing that seeks to send all into the endless pit known as death.

Habitat: HillMountainUnderdark

Disbelief_Mattie

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