Small Humanoid (Kobold), Lawful Evil
Armor Class 18 (Scale mail, shield)
Hit Points 52 (8d6 + 16)
Speed 20 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
8 (-1)
WIS
9 (-1)
CHA
10 (+0)
Saving Throws DEX +4, WIS +1
Skills Perception +1
Damage Resistances Lightning
Senses Darkvision 60 ft., Passive Perception 11
Languages Common, Draconic
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Courage of the Behir. If the kobold is frightened or paralyzed by an effect that allows a saving throw, it can repeat the save at the start of its turn to end the effect on itself and all kobolds within 30 feet of it. Any kobold that benefits from this trait (including the dragonshield) has advantage on its next attack roll.

Pack Tactics. The kobold has advantage on an attack roll against a creature if at least one of the kobold’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Sunlight Sensitivity. While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Actions

Multiattack. The kobold makes two melee attacks.

Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack, plus 10 (3d6) lightning damage.

Monster Tags: Kobold

Habitat: MountainUnderdark

Duran_Flamebeard

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