Medium Humanoid (Elf), Neutral
Armor Class 35 Natural
Hit Points 300 (3d8 + 3)
Speed 60 ft.
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
20 (+5)
WIS
20 (+5)
CHA
28 (+9)
Saving Throws STR +16, DEX +16, CON +16, INT +11, WIS +11, CHA +15
Skills Athletics +3, Perception +2
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Blindsight, Truesight, Unknown, Passive Perception 30
Languages All languages
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Formation Tactics.  Body burier has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.

Actions

Multiattack. Body burier makes two melee attacks.

Shovel. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 6 (1d12 + 10) slashing damage, or 7 (1d20 + 10) slashing damage if used with two hands.

Legendary Actions

He can telaport anywhere as a reaction a bonus action or an action. 

Description

No one knows where The Body burier comes from but they appear after a battle and start picking up all the bodies that no one else will. They pick them up with no effort and toss them into a massive basket on his back before taking all of them to the closest unoccupied ground and respectively takes care of whatever way they would have wanted. No one knows how he knows but he does.
He wears something very silly and If anyone talks to him he is very kind and friendly, but they will never answer any questions he doesn't want to. If he is attacked he tries not to interact but if he has to he will nock them out and bury them a foot underground with a bamboo straw in there nose.

Dragneel1921

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