Grappler. The castigator has advantage on creatures it has grappled. Additionally, it also has advantage on grappling checks against a creature.
Spider Climb. The castigator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Unnaturally nimble. The castigator can move through and occupy a space as narrow as 4 inches wide without squeezing.
Multiattack. The castigator makes either four slam attacks, or replaces two of those attacks with attempts at grapple, or uses blood drain on targets it has grappled.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 5) bludgeoning damage or the castigator can use two of its slam attacks to attempt a grapple. The castigator can hold up to four creatures at once in grapple.
Blood Drain. Melee Weapon Attack: +8 to hit, reach 5ft., one target that is grappled by the castigator. Hit: 15 (3d10) necrotic damage and the castigator heals 10 hit points.
Description
Castigators are horrific abominations that have tormented the world ever since it was created. Reminiscent of a cross between humans and centipedes, castigators can be found in the more tenebrous corners of the world, where they prey for food with their spider-like stature.
Terrifying to behold. A castigator can grow up to be ten feet long, with an endless torrent of arms sprouting from either side of its body. In middle of its "torso" there is a gaping chasm that has many eel-like, toothy maws that it uses to feed on the blood of its victims.
Unknown creators. Castigators, while definetly not natural beings, have not been identified by any nation or aberration. Nor fiends nor celestials see them as their creation and the time when castigators were first seen, no great mages hailed the lands. Now, they are as low as beasts serving no obvious purpose other than to feed.
Previous Versions
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