Multiattack. The chimera makes three attacks: one with its bite, one with its Claws, and one with its Snake Strike.
Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) slashing damage.
Snake Strike. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1 poison damage, and the target must make a DC 10 Constitution saving throw, taking 2d4+5 poison damage on a failed save, or half as much damage on a successful one.
Lightning Breath (Recharge 5–6). Exhales lightning in a 15--foot cone. Each creature in that area must make a DC 15 Dexterity saving throw, taking (4d8) lightning damage on a failed save, or half as much damage on a successful one.
Flight. (1 per dawn to dawn). Fly yourself 60ft or less to a destination you select that is empty.
Description
A chimera variant is a combination of eagle, lion, and snake, and features the head and body of a lion, wings of an eagle and the tail is a venomous snake. It likes to swoop down from the sky and engulf prey with its lightning breath before landing to attack.
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