Medium Humanoid (Human), Neutral Evil
Armor Class 9 (bracers of defense)
Hit Points 71 (11d8 + 22)
Speed 30 ft.
STR
10 (+0)
DEX
5 (-3)
CON
14 (+2)
INT
12 (+1)
WIS
16 (+3)
CHA
17 (+3)
Saving Throws CON +5, WIS +6
Skills History +4, Nature +4, Religion +6
Damage Resistances Cold
Senses Truesight 120 ft, Passive Perception 13
Languages Abyssal, Common
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Abyssal Blessing. Abbot Grosso gains 15 temporary hit points when he reduces a hostile creature that is not undead to 0 hit points.

Spellcasting. Grosso is a 10th-level spellcaster. His spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). Grosso has following Cleric spells prepared:

Cantrips (at will): guidance, light, resistance, sacred flame, thaumaturgy

1st level (4 slots): bane, cure wounds, detect magic, detect poison and disease

2nd level (3 slots): augury, enthrall, hold person, spiritual weapon

3rd level (3 slots): animate dead, bestow curse

4th level (3 slots): divination, ice storm

5th level (2 slots): contagion, scrying

Unholy Strike. Once on each of Grosso’s turns when he hits a creature with a weapon attack, he can cause the attack to deal an extra 13 (3d8) necrotic damage to the target. 

 

Actions

+2 Sickle. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. 

Description

The leader of the Cloister of the Frog-God (From Rappan Athuk 5E)

Monster Tags: humanoidHuman

Habitat: Swamp

Some_RPG_Nerd

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