Death Burst. When a Corn Mephit dies it explodes in a burst of piping hot popcorn. Each creature within 5 feet of it must make a DC10 Dex save taking 1D8 fire damage on a failed save and Half as much on a Success. This explosion leaves behind 1 days rations worth of popcorn if collected.
False appearance. While a Corn Mephit remains motionless, it is indistinguishable from an ordinary Ear of Corn.
Pack Tactics. You have advantage on an attack rolls against a creature if at least one of your allies is within 5 feet of the creature and the ally isn't incapacitated.
Claws. Melee Weapon Attack: +3 to hit, reach 5 ft., # target. Hit: 3 (1d4 + 1) [slashing] damage plus 3 (1d4 + 1) [fire] damage.
Carry Away. The Corn Mephit makes a Grapple check against a target, it has advantage on this check if it is under the effects of pack tactics. On a success the target is grappled, take 1d4 fire damage. until the grapple ends the Corn Mephit can repeat this damage as a bonus action each turn the grapple continues. A Mephit can carry up to 75 lbs, with multiple Corn Mephits able to pool their carry power and can use their reactions to move when one Corn Mephit also grabbing the same target moves to move as a group.
Description
"Corn Mephits are my own versions of the many elemental based mephits, how ever unlike other Mephits, Corn Mephits look like ordinary corn when stationary. If your players ever go near a farm have a handful of Corn Mephits pop up, they will never treat corn the same way ever again. Any ear of corn at any time can turn on you and the reason you shouldn't tell is because the corn has ears... and mephits." - the creator
I found this on MrRipper's Youtube Channel
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Posted Jul 18, 2022Awesome, just awesome