Armor Class
14
(hide armor)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
16
(+3)
DEX
14
(+2)
CON
13
(+1)
INT
10
(+0)
WIS
11
(+0)
CHA
10
(+0)
Skills
Intimidation +2
Senses
Passive Perception 10
Languages
Common
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Reactions
Parry. The bandit adds 2 to its AC against one melee attack that would hit it. To do so, the bandit must see the attacker and be wielding a melee weapon.
Description
Bandits are thieves and scoundrels who ambush travelers in the wilderness.
Comments