Medium Humanoid (Elf), Any Evil Alignment
Armor Class 14 (hide armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
16 (+3)
CON
13 (+1)
INT
10 (+0)
WIS
13 (+1)
CHA
10 (+0)
Skills Perception +3
Senses Darkvision 60 ft, Passive Perception 13
Languages Common, Elvish
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d8 + 1) slashing damage.

Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Bonus Actions

Reposition. The bandit can move half its speed as a bonus action.

Description

Bandits are thieves and scoundrels who ambush travelers in the wilderness.

Previous Versions

Name Date Modified Views Adds Version Actions
6/21/2021 12:03:45 PM
4
4
--
Coming Soon

Monster Tags: elf

Habitat: ArcticForestGrasslandHillMountainSwamp

JackMann

Comments

Posts Quoted:
Reply
Clear All Quotes