Special Equipment. Baccus carries a druidic charm made from whalebone that allows him to cast Dominate Beast once (DC 17), and a +1 Maul. He also wears a Ring of Guiding Light and a Belt of Hill Giant Strength. Without the belt, his Strength score is 17.
Goring Rush. If Baccus moves at least 20 feet straight toward a target and then hits it with a Horns attack on the same turn, the target takes an extra 9 (2d8) piercing damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be pushed up to 10 feet away and knocked prone.
Dark Devotion. Baccus has advantage on saving throws against being charmed or frightened.
Potent Spellcasting. Baccus can add his spellcasting ability modifier to the damage he deals with any cantrip.
Spellcasting. Baccus’ spellcasting ability is Wisdom (spell save DC 17, +9 to hit with spell attacks). Baccus has the following cleric spells prepared:
Cantrips (at will): guidance, light, toll the dead, sacred flame, spare the dying
1st level (4 slots): bane, inflict wounds, guiding bolt, command, identify, unseen servant
2nd level (3 slots): hold person, punishing fist, arcane lock, locate object
3rd level (3 slots): spirit guardians, mass healing word, dispel magic, tongues, tiny hut
4th level (3 slots): banishment, freedom of movement, fabricate, secret chest
5th level (2 slots): holy weapon, flame strike, conjure elemental (light elementals), legend lore, creation
6th level (1 slot): heal, callahan's gleaming arrow
Multiattack. Baccus can make two attacks with his +1 Maul, or make a single attack with his horns and cast one of his cleric cantrips.
+1 Maul. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. 9 (2d6 + 5) bludgeoning damage.
Horns. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. 6 (1d6 + 4) piercing damage.
Previous Versions
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6/22/2021 4:24:18 PM
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