Large Construct, Neutral Evil
Armor Class 10
Hit Points 59 (7d10 + 21)
Speed 10 ft.
STR
19 (+4)
DEX
6 (-2)
CON
18 (+4)
INT
3 (-4)
WIS
6 (-2)
CHA
5 (-3)
Saving Throws CON +6
Damage Immunities Poison; Bludgeoning, Piercing, and Slashing from Metal Weapons
Senses Darkvision 60 ft., Passive Perception 8
Languages Understands Common and Giant but can't speak
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Immutable Form. The statue is immune to any spell or effect that would alter its form.

Magic Resistance. The statue has advantage on saving throws against spells and other magical effects.

Crumbling Colossus. When the statue drops to 0 hit points, it crumbles and is destroyed. Any creature on the ground within 15 feet of the crumbling statue must make a DC 17 Dexterity saving throw, taking 11 (2d10) bludgeoning damage on a failed save, or half as much damage on a successful one.

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

pompitus

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