Armor Class
5
(natural armor)
Hit Points
10
(5d4 + 5)
Speed
20 ft.
STR
10
(+0)
DEX
10
(+0)
CON
18
(+4)
INT
3
(-4)
WIS
8
(-1)
CHA
1
(-5)
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Acid, Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned, Unconscious
Senses
Darkvision 60 ft., Passive Perception 9
Languages
Understands the languages of its creator but can't speak to any one but fellow clay men.
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Acid Absorption. Whenever the clay man is subjected to acid damage, it takes no damage and instead regains a number of hit points equal to the acid damage dealt.
Immutable Form. The clay man is immune to any spell or effect that would alter its form.
Magic Resistance. The clay man has advantage on saving throws against spells and other magical effects.
Actions
Multiattack. The clay man makes two attacks.
Haste (Recharge 5–6). Until the end of its next turn, the clay man magically gains a +2 bonus to its AC, has advantage on Dexterity saving throws.
Description
This creature can be created with creato.
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