flyby. when the carrier flies by a creatue it doesn't provoke an opportunity attack
speed. the carrier can use it's bonus action to move up to his movement speed
charge. if the carrier moves in a straight line for 50 ft. and the hits ith a slam attack the creature needs to succeed a DC 16 strength save or be knocked prone. the attack will also do 4d10 extra damage
immutable form. the carrier has advantge on effects that alter it's form.
slam. Melee Weapon Attack: +4 to hit, reach 5 ft., 1 target. Hit: (2d4 + 1) bludgeoning damage.
Description
new time cars: the carrier is not very strong and can't really survive in the wilderness that's why humans of the new era turned them into car-like construct which are able to think mostly freely.
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