Gargantuan Swarm of Medium humanoids, Lawful Evil
Armor Class 19 plate
Hit Points 200 (5d20 + 10)
Speed 120 ft.
STR
19 (+4)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
7 (-2)
Saving Throws STR +8
Senses Darkvision 120 ft., Passive Perception 10
Languages Common,goblin
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Battle cry. The army never succeeds on stealth checks

Gigantic numbers. The hobgoblins have advantage on any attack roll

Spellcasting. The [monster name] is a #-level spellcaster. Its spellcasting ability is [ability score] (spell save DC #, +# to hit with spell attacks). The [monster name] has following [class name] spells prepared:
Cantrips (at will): [spell name], [spell name] 
1st level (# slots): [spell name], [spell name] 

Actions

Multiattack. The army makes any 4 attacks

Longswords. Melee Weapon Attack: +10 to hit, reach 20 ft., 1 target. Hit: 20 (2d10 + 3) slashing  damage. 

Longbows. RangedWeapon Attack: +8 to hit, range 20/400 ft., 1 target. Hit: 25 (2d10 + 6) piercing damage.

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

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Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Goblinoid

Habitat: CoastalDesertForestGrasslandHillMountainSwampUrban

deadeye444

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