Tiny Beast, Neutral Evil
Armor Class 11
Hit Points 1 (1d4 - 1)
Speed 15 ft., fly 60 ft., swim 45 ft.
STR
3 (-4)
DEX
13 (+1)
CON
8 (-1)
INT
2 (-4)
WIS
12 (+1)
CHA
7 (-2)
Skills Deception +2, Performance +2
Senses Passive Perception 13
Languages --
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Flyby. The duck doesn't provoke opportunity attacks when it flies out of an enemy's reach.

Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Actions

Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 + 1 slashing damage.

Description

Deceptively innocent ducks reside all around the world, secretly plotting evil schemes of the most annoying fashion. Above any other principle, when it comes to these manipulative creatures, never trust a duck.

Monster Tags: Misc Creature

Habitat: CoastalForestGrasslandSwampUrban

MilestoGo_24

Comments

Posts Quoted:
Reply
Clear All Quotes