Armor Class
11
Hit Points
1
(1d4 - 1)
Speed
15 ft., fly 60 ft., swim 45 ft.
STR
3
(-4)
DEX
13
(+1)
CON
8
(-1)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Deception +2, Performance +2
Senses
Passive Perception 13
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Flyby. The duck doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Keen Hearing and Sight. The owl has advantage on Wisdom (Perception) checks that rely on hearing or sight.
Actions
Talons. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 + 1 slashing damage.
Description
Deceptively innocent ducks reside all around the world, secretly plotting evil schemes of the most annoying fashion. Above any other principle, when it comes to these manipulative creatures, never trust a duck.
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