Medium Humanoid (Tiefling), Any Alignment
Armor Class 11
Hit Points 4 (1d8)
Speed 30 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
11 (+0)
WIS
10 (+0)
CHA
12 (+1)
Saving Throws WIS +2, CHA +3
Damage Resistances Fire
Senses Darkvision, Passive Perception 10
Languages Common, Infernal, Primordial
Challenge 0 (10 XP)
Proficiency Bonus +2
Traits

Innate Spellcasting. The commoner's spellcasting ability is Charisma (spell save DC 11). It can innately cast the following spells:

At will: thaumaturgy

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Description

Cinderfall Commoners include the average citizens of the Kingdom of Cinderfall. 

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUrban

Sevryn_Cinderfall

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