Special Trait Name. Brain ****
Spellcasting. Concentration. Ranged Spell: range 60/120 ft., 1 target. A target that is hit with with Multi Attack The Target must make a DC 15 Wisdom Saving Throw or become enthralled until the end of your next turn
3 uses
Multi Attack. Melee Weapon Attack: +5 to hit, reach 15 ft., Multiple target. Hit: # (1d8 + 5) [Piercing] damage.
Web Attack. Ranged Weapon: +5 to hit, range 60/120 ft., 1 target. Hit: Target must make DC 15 Strength Save or become Restrained
Enter the description for how bonus actions work for your monster here.
Legendary Resistance. Once per day automatically pass save checks.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Enter a general description for your monster here.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # 1, the Vacuous Spider takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Summon undead- 1d4 undead are summoned with 1 hp. These undead have an AC of 10 and can bite for 1d4+1 damage (+5 to hit range 5ft)
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- All humanoid creatures that die resurrect with 1 hp as an undead
If the Vacuous Spider dies, these effects fade over the course of 1d6 days.
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