Spider Climb. The spider can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.
Web Sense. While in contact with a web, the spider knows the exact location of any other creature in contact with the same web.
Web Walker. The spider ignores movement restrictions caused by webbing.
Hive Mind Thrall. The spider can communicate to its Brood Master from up to a radius of 10 miles.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 5 (1d8 + 1) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 7 (2d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.
Demonic Transference. After a successful attack the spider may teleport up to 20 feet to a unoccupied space within range.
Description
Created by the Brood Master Spider, This thrall is used more as fodder than as a strategic option. Because the Master can easily grow its brood to hundreds in only a few weeks.
Previous Versions
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