Medium Beast, Unaligned
Armor Class 14 Natural Armor
Hit Points 33 (6d8 + 6)
Speed 30 ft., Burrow 10 ft.
STR
14 (+2)
DEX
12 (+1)
CON
12 (+1)
INT
6 (-2)
WIS
16 (+3)
CHA
14 (+2)
Saving Throws CHA +5
Skills Athletics +5, Perception +6, Survival +6
Condition Immunities Frightened
Senses Darkvision 30 ft., Passive Perception 11
Languages Common (Understands at a basic level, but cannot speak it), Badger
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Smell. The badger has advantage on Wisdom (Perception) checks that rely on smell.

Spellcasting. The Cantrip Badger’s spellcasting ability is Wisdom (+6 to hit with spell attacks, spell save DC 14). The Cantrip Badger can cast Light at-will, or a randomly selected cantrip from the ranged or melee options.


At will: Light, Eldritch Blast, Fire Bolt, Infestation, Ray of Frost, Sapping Sting, Vicious Mockery, Primal Savagery, Poison Spray, Shocking Grasp, Sword Burst, Word of Radiance, Thunderclap

Actions

Multiattack. The badger makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.

Random Ranged Spell. Roll 1d6 to choose:

  1. Eldritch Blast
  2. Fire Bolt
  3. Infestation
  4. Ray of Frost
  5. Sapping Sting
  6. Vicious Mockery

Random Melee Spell. Roll 1d6 to choose:

  1. Primal Savagery
  2. Poison Spray
  3. Shocking Grasp
  4. Sword Burst
  5. Word of Radiance
  6. Thunderclap

Previous Versions

Name Date Modified Views Adds Version Actions
6/25/2021 6:51:20 AM
23
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Coming Soon
6/26/2021 6:15:22 PM
24
0
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Monster Tags: Misc Creature

Habitat: Forest

bmsurber