Medium Undead, Neutral Evil
Armor Class 23 Demonic Gift
Hit Points 230 (20d12 + 30)
Speed 40 ft., Climb 25 ft., Swim 25 ft.
STR
24 (+7)
DEX
22 (+6)
CON
20 (+5)
INT
24 (+7)
WIS
12 (+1)
CHA
18 (+4)
Saving Throws CON +9, INT +11
Skills Deception +10, Perception +10, Survival +10
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Necrotic, Poison
Condition Immunities Charmed, Exhaustion, Poisoned, Unconscious
Senses Darkvision 60ft, Passive Perception 18
Languages Abyssal, Common, Draconic
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Traits

Back In Black. When first reduced to 0hp, he automatically refills to half health.

Sunlight Sensitivity. While in sunlight, the wight has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Jammy Dodger. Can Dodge and Dash as a reaction.

Trapper. Bear trap. Deals 1d4 Necrotic damage on contact; Razor Wire, runs in a 30ft line. Requires Perception 18 to spot. Deals 1d8 Necrotic Damage; Land Mine, Deals Fire/Necrotic Damage in a 20ft radius after making contact.

 

Actions

Multiattack. Big Ulysses makes 6 attacks. 2 with his scattergun, 3 with his pistol, and 1 with his razor whip.

Razor Whip. Melee Weapon Attack: +13 to hit, reach 10 ft., 1 target. Hit: 40 (4d10 + 5) Necrotic/Slashing damage. 

Scattergun. RangedWeapon Attack: +14 to hit, range 5/30 ft., 30ft Cone. Hit: 50 (4d12 + 10) Magical Piercing damage.

Pistol. RangedWeapon Attack: +15 to hit, range 10/120 ft., 1 target. Hit: 20 (3d6 + 4) Magical Piercing damage.

Bonus Actions

Healer. Big Ulysses heals 1d6 hp if he succeeds a DC 17 Con Save.

Reactions

Strike Back. If an attack on Big Ulysses misses, he can make an attack on the creature that targeted him with his Razor Whip.

Stunning. Stun an enemy that attacks you once per every other turn if they fail a DC 22 Dex Save.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

There was once a young man. He was afraid of the world, so he deflected its threats away from him with smarmy jokes and quips. Living on the street for years, he became involved with some illegal businesses. Rising through the ranks with violent ruthlessness matched only by his flippant attitude about it, he came to be the Don of a small region. At one point, he acquired a mysterious idol during a raid of a smaller crime lord. It began whispering in his ear. Tempting him with power. More importantly, tempting him with immortality. Soon later, he acquired a slaved dragon, a show of overwhelming power. He also acquired a goblin servant, utterly loyal to him thanks to being rescued from his clan. However, over the years, the goblin had concerns, and saw the now no longer young man speaking to nothing. He was confused, but he did his job. Then the man was killed. His body possessed by his demon patron Grazzt. Unfortunately, the binding was not complete, and he died. However, it happened that he had a hit list. And there were still names on it. Unfinished business. He came back by deepening his deal with Grazzt, with two objectives: Kill the mortals that foiled his plan, and send Fraaz Urbluu back to the Abyss.

Monster Tags: undead

Habitat: Forest

Ratat0sk42

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