Medium Plant, Unaligned
Armor Class 12 (natural armor)
Hit Points 60 (8d12 + 20)
Speed 30 ft.
STR
19 (+4)
DEX
12 (+1)
CON
15 (+2)
INT
7 (-2)
WIS
7 (-2)
CHA
7 (-2)
Skills Athletics +6, Stealth +3
Damage Vulnerabilities Bludgeoning
Senses Passive Perception 10
Languages Common, Elvish, Sylvan
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Plant Camouflage: The Beefmaster has advantage on Dexterity (Stealth) checks made in areas of dense vegetation 

Rage: The Beefmaster enters a rage when it falls below 75% health. This rage gives it resistance to Piercing and Slashing damage, and reduces its vulnerability to Bludgeoning damage to standard damage. It also gains advantage on any Strength checks or saving throws.

Reckless: When the Beefmaster falls below 50% health, it begins attacking recklessly. This gives it advantage on all attack rolls made by the Beefmaster, but gives advantages to all attack rolls made against it.

Multiattack: When Reckless, the Beefmaster can make either 2 Punch attacks, or 1 Punch and 1 Slam attack. 

Actions

Slam. Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 14 (3d6 + 4) bludgeoning damage.

Punch Melee Weapon Attack: +6 to hit, reach 5ft., one target. Hit: 16 (4d8 + 4) bludgeoning damage.

Description

The Beefmaster is a Tomatofolk that has been magically enhanced to be stronger than its kin

Monster Tags: Misc Creature

Habitat: Forest

LupusCror

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