Pack Tactics. Has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn’t incapacitated.
Track. The Vulpimancer extends their sonar, adding an extra 25 ft. to their Blindsight radius and gaining advantage when making nature or investigation checks.
Scratch. Unarmed Attack: Reach 5 ft., Hit: 1d5 + STR mod slashing damage.
Enter the description for how bonus actions work for your monster here.
Description
Vulpimancers are hot-coloured quadrupedal beasts. They resemble overgrown canines, as it seems they can't help always roaring and slobbering with their toothy mouths. Vulpimancers have no eyes at all, but they are far from blind. They have sensory quills among their fur and gill flaps on their neck, both of which project for them a sonar-like nasal-auditory mapping of everything around them. This power allows the Vulpimancer a great deal of perception and reflexes. Combined with good upper body strength and the tendency to hunt with a few friends, this mutt is one to watch out for!
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