Huge Beast, Unaligned
Armor Class 17 (natural armor)
Hit Points 96 (12d12 + 12)
Speed 50 ft., Climb 40 ft.
STR
22 (+6)
DEX
12 (+1)
CON
18 (+4)
INT
4 (-3)
WIS
16 (+3)
CHA
7 (-2)
Saving Throws STR +9, CON +7
Skills Athletics +9, Perception +6
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed
Senses Darkvision 60ft, Passive Perception 16
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.

Actions

Multiattack. The bear makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 6) piercing damage.

Claws. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (4d6 + 6) slashing damage.

Reactions

Defensive Curl. The armadillo can roll into a ball as an reaction after taking damage from an attack. Until it emerges, it gains a +5 bonus to AC, and it has advantage on Strength and Constitution saving throws. While in a ball, its speed is 0 and can’t increase, it has disadvantage on Dexterity saving throws, it can’t take reactions, and the only action it can take is a bonus action to emerge from its ball.

Previous Versions

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6/26/2021 8:06:01 AM
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6/26/2021 8:18:22 AM
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6/26/2021 8:22:24 AM
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6/28/2021 1:34:25 AM
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6/28/2021 1:49:13 AM
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Monster Tags: Misc Creature

Habitat: ArcticForestHill

BrandonMore16

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