Keen Smell. The bear has advantage on Wisdom (Perception) checks that rely on smell.
Multiattack. The bear makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 10 (2d8 + 6) piercing damage.
Claws. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 15 (4d6 + 6) slashing damage.
Defensive Curl. The armadillo can roll into a ball as an reaction after taking damage from an attack. Until it emerges, it gains a +5 bonus to AC, and it has advantage on Strength and Constitution saving throws. While in a ball, its speed is 0 and can’t increase, it has disadvantage on Dexterity saving throws, it can’t take reactions, and the only action it can take is a bonus action to emerge from its ball.
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